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    • Hellboy
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    • SATURN - sportbar
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2012
2012
Visual Effects
Visual effects on Ronalds Emmerich catastrophic movie 2012
  • I have the great honor to work on Roland Emmerich feature movie 2012. It was great challenge because I had to match the quality of the blockbuster type of movie, and compare my work with the other huge postproductions who worked on this movie. I have done only several shots in this case and sadly some of them were cut out, but I enjoyed the work on this project.


    SHOWREEL
  • In the 2012 project, was this particular shot the biggest challenge for me. I started with a basic design of the shaft and try to put more nice details and work out the client comments. This shot is completely in Cg (except of course the head of the actor) and I have done everything, even the animation

  • This helicopter sequence was most challenging in therms of shaders and lighting. I got the model on the helicopter from the studio Uncharted Territory and my task was only to put them in the scene and make it look realistic. Then I had to build the Tibetan village according to the four existing buildings who were made on the set.
  • Sadly this next shot was omitted before we could finish it. So its WIP
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  • SATURN - sportbar
    The civilisation is one old television from anarchy
    Advertising, Visual Effects
    2012
  • FREIA - gullbilletten
    Chocolate factory
    Advertising
    2012
  • Wesoly Kostek
    My task here was to bring the concept from the agency in to 3D and try to play with realistic and yet cartoon atmosphere of the chocolate factory.
    Advertising, Digital Art, Illustration
    2012
  • VW Sheep
    Volkswagen commercial
    Advertising
    2012
  • Ceska Pojistovna / Commercial
    Full 3D commercial, which we did for a big insurance company in Czech republic.
    Advertising
    2012
  • RED TAILS
    The movie about the brave men of America's Black Air Force in second war two.
    Visual Effects
    2012
  • Season of the Witch
    Season of the Witch was one the best movies I have ever worked on. I had the possibility to create two CG characters from beginning to the very end. As for me that’s exactly the kind of stuff I love to do. Start with a pencil and end with a fully animated CG character.
    Character Design, Digital Art, Visual Effects
    2012
  • The Lost Future
    The part of my work, on the Lost Future movie, was only a small contribution for the whole movie. There were approximately thirty shots and the main goal was to create a believable prehistoric sloth. This was a great experience for me mainly in terms of freedom in the designs where I have to catch the likeness of this huge animal.
    Character Design, Digital Art, Visual Effects
    2012
  • Nutcracker in 3D
    The movie “Nutcracker in 3D” was the first feature film in my carrier that I have been working on. With a group of tremendously talented people by my side, we had create hundreds of shots, some of them were fully CG. I have also the best memories on the management, especially on the visual effects supervisor Nicholas Brooks. You can find a making of this movie right here…
    Character Design, Digital Art, Visual Effects
    2012
  • PANDORUM
    Sci-fi movie I have worked on.
    Visual Effects
    2012
  • RUR Tshirts Design
    company Tshirts
    Digital Art, Drawing, Illustration
    2012
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